I thought it might be a good idea to create a thread to track what we know all in one place. I've also reserved the following 2 posts for further news. Let's try and keep at least this one thread on topic, shall we guys?
It goes without saying that, as this concerns the sequel to DF you should be on SPOILER ALERT if you haven't yet completed it.
EDIT: Twitter content moved here.
From the Funcom press release (1/11/12; thanks to RaMa for dropping this in my inbox. Made my morning!):
- Ragnar Tornquist has handed over duties as Game Director on The Secret World to Joel Bylos, while staying on as Creative Director. This is so he can devote time to his new studio, Red Thread Games, the first project of which will be Dreamfall Chapters.
- While Red Thread are licensed to produce TLJ, Funcom will retain the IP.
- Red Thread will focus on story-drivengames, for PC, Mac, iOs and Android.
- Currently only a pass-locked page comes up
- The WhoIs for the page just lists Contact Privacy Inc., Toronto as the contact.
- Site is live!
- First in-engine screenshot! Marcuria in Autumn
- There will be a forum
Norwegian Film Institute (1/11/12):
- the NFI has contributed NOK1million (about US$200,000), to a total budget of NOK5,823,472 (about US$1million).
From the RPS interview (1/11/12):
- Red Thread is currently only a small team, that will not poach anyone from Funcom.
- They will appeal for fund through Kickstarter
- They have funding from the Norwegian Film Institute (NFI) for a prototype, which they will spend the next few months producing (when DFC was first announced back in 2007, it had funding of about US$200K from the Norwegian Film Fund (NFF) to investigate online delivery of videogames as a way of circumventing piracy. It also put some money into DF. The NFF was amalgamated with other bodies into the NFI in 2008).
- Ragnar has a firm idea of where the story will end up. How it gets there is more open to collaboration once the team grows over the next 6 months.
- DFC will explore some new and interesting things with stories.
- As was disclosed when DFC was initially announced, it will continue directly on from DF.
- "Chapters" does not mean it will be episodic, rather it is more along the lines of 'chapters of one's life', etc.
- DFC will continue to explore the idea of heroes who are "more human and more lost", like April and Zoe.
- It will also focus on the growth of characters, both old and new.
- Ragnar believes that now is the right time for DFC, as people want (maybe smaller) "games with soul", that crowdfunding has made possible.
- DFC hopes to continue the tradition of being a single-player game you can play with others (ie. girlfriends, etc.), socially.
- DF will never be a multiplayer game.
- It is only confirmed for PC and Mac, although they're looking at other options
- Will talk about DFC for a few weeks, then "go silent" until they've got something to show "early next year" (presumably for a Kickstarter push).
Interview with Ellie Conrad Leigh - voice of Zoe (6/11/12; thanks to Marty McFly for finding this one)
- Ellie confirmed she would love to return as Zoe (although she now lives in Perth!)
Norwegian video interview (6/11/12) thanks to our own Norwegian for spotting this, and to KHH for digesting it for anglophones!):
- Ragnar expects the team to max out at 15 people in 6-9 months.
- Red Thread are currently working on their studio's logo.
- Our own RaMa said that Ragnar has confirmed DFC (like TLJ and DF) will be made up of 13 chapters (I didn't ask how he found out, and he didn't tell! )
- Red Thread have launched a Facebook page. STILL no website, though!
Eurogamer interview (9/11/12; big thanks to Koveras for bringing this to my attention):
- Red Thread is currently made up of about 10 people. Given that they weren't poached from Funcom, this may include DF script collaborator Dag Scheve, and DF soundtrack composer Leon Willett.
- after DFC, would probably work on a new story, before returning to TLJ universe for more games.
- Ragnar would not be drawn on a target budget, and was still vague when his interview threw "$1million" into conversation. He did say it would be "reasonably" large, long and polished, but they were a lean, mean, independent team and could do it for cheaper than others. Which means..?
- Red Thread will also contribute their own money to getting DFC off the ground.
- definitely won't take more than 2 years to make
- DFC will not be point-and-click, but "a full 3D affair".
- definitely not episodic.
- Ragnar never personally wanted to do an online TLJ. Is a bit over MMO's, and will gradually pull back from TSW.
- no combat.
- WASD and mouse controls, for "immersion". Will try to make them less "clunky".
- emphasis on making it as "alive" as TLJ.
- will allow more exploration, and be more interactive than DF.
- many of the same actors will be approached.
Pressfire.no interview (21/11/12: thanks to our own Crow's Fan for translating this)
- the initial funding from the Norwegian Film Fund was returned in 2007.
- if they don't get the funds they want on Kickstarter, things will be heavily delayed.
- will tend away from episodic adventures such as from Telltale (although enjoyed Walking Dead), towards having more exploration (Ragnar likes Assassin's Creed). Important to balance this with dramatic pacing in parts (which requires less freedom).
- trying to combine gameplays of TLJ and DF.
- Uncharted 2 is the game Ragnar wishes he'd written.
- They plan to make a Norwegian version, and Ragnar laughed when asked if "SynnÝve SvabÝ and the gang" would return.
- Talking to 1 of the 3 big console producers about DFC.
- More likely to develop for iPad than smartphones.
Polygon article (14/12/12; thanks iamsteve):
- Zoe will feature.
- Different art style to TLJ & DF.
- No focus field.
- They have a working (though no doubt incomplete) prototype.
- Game to be separated into 3 "books", themed around seasons and life phases. Starts with Spring ends with Winter (with Summer or Autumn in between? I'm guessing "Fall". )
- Each book will feel different as the characters change and grow (one book for each character?).
- "It's really a game about growing up, growing into your role, into yourself."
- Will leave some questions unanswered, including what happened between TLJ & DF.
- Will conclude the story that DF began, but room for more in TLJ saga. Including War of the Balance.
- Would not confirm Sarah Hamilton's return, but has access to most actors.
- Red Thread's designers have invested in the start-up out of their own pockets.
- The name 'Red Thread' is a play on 'red herring', and the narrative thread that runs through their games.
- Red Thread will be at 17/18 employees by the end of 2013. "20 people tops".