Quote Originally Posted by Quna View Post
Nope. I guess the process is too complex, there are all kinds of things you can mess up: uvmapping, weight maps, replaced joints, messed up animation... I don't know, I know next to nothing in 3D modeling, just enough to know that I shouldn't mess with it for the sake of the game.
i finally managed geting the model properly into a 3dmodeling program and edited it
but i had to convert the smd file first to import it into the program. that apparently changed the setup of the model too much. now the importer doesnt recognize the newly created file even if i export it with milkshape like it was advised in the dreamviewer thread.

of course making a new game would be far more difficult but when you dont know much about 3d model fileformats and the internatls of the gameengine modifying things is equally hard.